1 # https://duncanlock.net/blog/2013/06/07/how-to-switch-to-compton-for-beautiful-tear-free-compositing-in-xfce/
2 # https://git.archlinux.org/svntogit/community.git/plain/trunk/picom.conf?h=packages/picom
3
4 #################################
5 #
6 # Backend
7 #
8 #################################
9
10 # Backend to use: "xrender" or "glx".
11 # GLX backend is typically much faster but depends on a sane driver.
12 backend = "glx";
13
14 #################################
15 #
16 # GLX backend
17 #
18 #################################
19
20 glx-no-stencil = true;
21
22 # GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
23 # My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
24 # but a 20% increase when only 1/4 is.
25 # My tests on nouveau show terrible slowdown.
26 glx-copy-from-front = false;
27
28 # GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
29 # My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
30 # May break VSync and is not available on some drivers.
31 # Overrides --glx-copy-from-front.
32 # glx-use-copysubbuffermesa = true;
33
34 # GLX backend: Avoid rebinding pixmap on window damage.
35 # Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
36 # Recommended if it works.
37 # glx-no-rebind-pixmap = true;
38
39 # GLX backend: GLX buffer swap method we assume.
40 # Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
41 # undefined is the slowest and the safest, and the default value.
42 # copy is fastest, but may fail on some drivers,
43 # 2-6 are gradually slower but safer (6 is still faster than 0).
44 # Usually, double buffer means 2, triple buffer means 3.
45 # buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
46 # Useless with --glx-use-copysubbuffermesa.
47 # Partially breaks --resize-damage.
48 # Defaults to undefined.
49 #glx-swap-method = "undefined";
50
51 #################################
52 #
53 # Shadows
54 #
55 #################################
56
57 # Enabled client-side shadows on windows.
58 shadow = true;
59 # The blur radius for shadows. (default 12)
60 shadow-radius = 5;
61 # The left offset for shadows. (default -15)
62 shadow-offset-x = -5;
63 # The top offset for shadows. (default -15)
64 shadow-offset-y = -5;
65 # The translucency for shadows. (default .75)
66 shadow-opacity = 0.5;
67
68 # Set if you want different colour shadows
69 # shadow-red = 0.0;
70 # shadow-green = 0.0;
71 # shadow-blue = 0.0;
72
73 # The shadow exclude options are helpful if you have shadows enabled. Due to the way picom draws its shadows, certain applications will have visual glitches
74 # (most applications are fine, only apps that do weird things with xshapes or argb are affected).
75 # This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
76 shadow-exclude = [
77 "! name~=''",
78 "name = 'Notification'",
79 "name = 'Plank'",
80 "name = 'Docky'",
81 "name = 'Kupfer'",
82 "name = 'xfce4-notifyd'",
83 "name = 'cpt_frame_window'",
84 "name *= 'VLC'",
85 "name *= 'compton'",
86 "name *= 'picom'",
87 "name *= 'Chromium'",
88 "name *= 'Chrome'",
89 "class_g = 'Firefox' && argb",
90 "class_g = 'Conky'",
91 "class_g = 'Kupfer'",
92 "class_g = 'Synapse'",
93 "class_g ?= 'Notify-osd'",
94 "class_g ?= 'Cairo-dock'",
95 "class_g ?= 'Xfce4-notifyd'",
96 "class_g ?= 'Xfce4-power-manager'",
97 "_GTK_FRAME_EXTENTS@:c",
98 "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
99 ];
100 # Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
101 shadow-ignore-shaped = false;
102
103 #################################
104 #
105 # Opacity
106 #
107 #################################
108
109 inactive-opacity = 1;
110 active-opacity = 1;
111 frame-opacity = 1;
112 inactive-opacity-override = false;
113
114 # Dim inactive windows. (0.0 - 1.0)
115 # inactive-dim = 0.2;
116 # Do not let dimness adjust based on window opacity.
117 # inactive-dim-fixed = true;
118 # Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
119 # blur-background = true;
120 # Blur background of opaque windows with transparent frames as well.
121 # blur-background-frame = true;
122 # Do not let blur radius adjust based on window opacity.
123 blur-background-fixed = false;
124 blur-background-exclude = [
125 "window_type = 'dock'",
126 "window_type = 'desktop'"
127 ];
128
129 #################################
130 #
131 # Fading
132 #
133 #################################
134
135 # Fade windows during opacity changes.
136 fading = true;
137 # The time between steps in a fade in milliseconds. (default 10).
138 fade-delta = 4;
139 # Opacity change between steps while fading in. (default 0.028).
140 fade-in-step = 0.03;
141 # Opacity change between steps while fading out. (default 0.03).
142 fade-out-step = 0.03;
143 # Fade windows in/out when opening/closing
144 # no-fading-openclose = true;
145
146 # Specify a list of conditions of windows that should not be faded.
147 fade-exclude = [ ];
148
149 #################################
150 #
151 # Other
152 #
153 #################################
154
155 # Try to detect WM windows and mark them as active.
156 mark-wmwin-focused = true;
157 # Mark all non-WM but override-redirect windows active (e.g. menus).
158 mark-ovredir-focused = true;
159 # Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
160 # Usually more reliable but depends on a EWMH-compliant WM.
161 use-ewmh-active-win = true;
162 # Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
163 detect-rounded-corners = true;
164
165 # Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
166 # This prevents opacity being ignored for some apps.
167 # For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
168 detect-client-opacity = true;
169
170 # Specify refresh rate of the screen.
171 # If not specified or 0, picom will try detecting this with X RandR extension.
172 refresh-rate = 0;
173
174 # Vertical synchronization: match the refresh rate of the monitor
175 vsync = true;
176
177 # Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
178 # Reported to have no effect, though.
179 dbe = false;
180
181 # Limit picom to repaint at most once every 1 / refresh_rate second to boost performance.
182 # This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
183 # unless you wish to specify a lower refresh rate than the actual value.
184 #sw-opti = true;
185
186 # Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
187 # Known to cause flickering when redirecting/unredirecting windows.
188 unredir-if-possible = false;
189
190 # Specify a list of conditions of windows that should always be considered focused.
191 focus-exclude = [ ];
192
193 # Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
194 detect-transient = true;
195 # Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
196 # WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
197 detect-client-leader = true;
198
199 #################################
200 #
201 # Window type settings
202 #
203 #################################
204
205 wintypes:
206 {
207 tooltip =
208 {
209 # fade: Fade the particular type of windows.
210 fade = true;
211 # shadow: Give those windows shadow
212 shadow = false;
213 # opacity: Default opacity for the type of windows.
214 opacity = 0.85;
215 # focus: Whether to always consider windows of this type focused.
216 focus = true;
217 };
218 };
219
220 ######################
221 #
222 # XSync
223 # See: https://github.com/yshui/picom/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
224 #
225 ######################
226
227 # Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
228 xrender-sync-fence = true;
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