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1 --- Imath/ImathMatrix.h
2 +++ Imath/ImathMatrix.h
3 @@ -37,6 +37,8 @@
4 #ifndef INCLUDED_IMATHMATRIX_H
5 #define INCLUDED_IMATHMATRIX_H
6
7 +#include <cstring>
8 +
9 //----------------------------------------------------------------
10 //
11 // 2D (3x3) and 3D (4x4) transformation matrix templates.
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